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Diablo 2 patch 1.14 item duping
Diablo 2 patch 1.14 item duping









diablo 2 patch 1.14 item duping

I understand that D2GS is emulating the game like game.exe. If I understand completely if I'm going to make changes to some dlls or game.exe locally these won't take affect when I setup PVPGN server as server is using his own copies of all dlls? Am I correct? If yes maybe some of you know what changes can be done locally? For example handling of some new menus would have to be done locally so I would need to provide dll for every client to render it and write server code which handles it right?Ģ) Can someone clarify for me what exactly D2GS, D2CS and D2CE (not sure if this one is not the same as D2GS) are responsible for? I saw this diagram.

diablo 2 patch 1.14 item duping

Some questions may be dumb but better to ask the way than to go astray.ġ) I want to run private server and I need additional information how to mod Diablo 2 at server side. I'm embedded software programmer but I have some lacks in knowledge of networking/game programming/server-client architectures so I need some clarification. It is a shame that Phrozen Keep ToS are forbidding discussing this things there so I'm looking in other places.īasically I'm starting my adventure with Diablo 2 modding. If these should be redirected somewhere please point me where. I want to ask few questions regarding modding and handling private server. This is my first post here but it will be long one.











Diablo 2 patch 1.14 item duping